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Tag: SNES

The Legend of Zelda: A Link to the Past – IMPLANTgames
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The Legend of Zelda: A Link to the Past – IMPLANTgames

The Legend of Zelda: A Link to the Past needs no introduction. It was the third game in the franchise, the first on the Super Nintendo, and continues to rank highly on Best All Time lists to this very day.

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Zelda A Link to the Past | The Completionist | New Game Plus
Zelda: Ocarina of Time vs. Link to the Past – DeadLock (ft. NateWantstoBattle)
The Making of Legend of Zelda A Link to the Past – Super Nes
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The Making of Legend of Zelda A Link to the Past – Super Nes

in a small town near Kyoto a young Shigeru Miyamoto went exploring the countryside as he would often do on one day he discovered a small opening of a cave the boy returned to it several times before he worked

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Zelda: A Link to the Past’s Wonderful World(s) – Under the Super Scope
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Zelda: A Link to the Past’s Wonderful World(s) – Under the Super Scope

Hello and welcome to Under the super scope where we take a look at some of the famous games of all time and try to work out exactly what makes them so good and whether they still hold up today.

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Beta64 – A Link to the Past / Zelda 3
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Beta64 – A Link to the Past / Zelda 3

The Legend of Zelda: A Link to the Past is often considered the best 2D Zelda game if not one of the best titles in the Zelda series And even though A Link to the Past was released over 20

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The History of Console Cheat Devices – How the Game Genie and GameShark Took Over The 90s
The History of TI Graphing Calculator Gaming
The History of Crossbow arcade documentary
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The History of Crossbow arcade documentary

if you like my videos and want to support me on patreon be sure and check my link below every dollar helps and I really appreciate it also be sure to LIKE share subscribe and hit that notification bill to

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Final Fantasy Mystic Quest (SNES) - Gaming Historian
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Final Fantasy Mystic Quest (SNES) – Gaming Historian

“最终幻想”是游戏史上最知名的系列之一 该系列在全球的累计销量已逾1.1亿(本节目发布于2015年2月) 游戏的许多设计为RPG类型奠定了标准 我自己就是“最终幻想”的老粉 我喜欢那出色的配乐、史诗的剧情、难忘的角色 系列的整体品质相当上乘,所以取得如此成功并不意外 然而,史克威尔当年颇费功夫才让“最终幻想”在日本以外站稳脚跟 80年代末90年代初 RPG在北美仍属小众 死忠粉不少,但称不上主流 史克威尔当时想唤起西方玩家对RPG类型的关注 于是推出了 《最终幻想:神秘历险》 史上最新手向的RPG 这款游戏背后有什么故事?对“最终幻想”产生了怎样影响? 一起看看吧 1991年秋 特德·伍尔西刚从华盛顿大学取得日本文学硕士学位 伍尔西希望离开校园 于是申请了雷德蒙一家小公司的翻译职位 那家公司名叫 史克威尔 他的工作是为JRPG翻译说明书和显示文本 伍尔西热爱日本文化,也在日本住了几年 但还从没了解过RPG 他的工作对公司很重要 史克威尔希望改进旗下游戏在北美的本地化质量 伍尔西首先参与翻译了GB游戏《沙加3》 游戏的北美发行名称是《最终幻想传奇3》 由史克威尔位于大阪的新工作室开发 新人藤冈千寻担任总监 他同时负责了游戏配乐 出于赏识,史克威尔还请伍尔西去做一点特别工作 审查《最终幻想4》的翻译质量 这款游戏已在北美以《最终幻想2》的名义上市 伍尔西一看,震惊了 游戏最初由史克威尔日本一名会点英语的员工翻译 当游戏发往美国后 史克威尔销售和财务部门人员花了大量额外时间来校对翻译 翻译质量一团糟

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